SnEnvoys
Timed envoy drop events for Paper servers. A block (a chest, or a custom player-head skin) appears at an admin-defined location on a fixed interval. The first player to click it wins a weighted random reward, and the block is restored to whatever it was before.
Features
- Timed envoy events. Every
interval-minutes, up toenvoys-per-eventlocations from an admin-curated pool spawn a claimable block, with pre-event warnings, a during-event boss bar and periodic reminders. - An in-game location editor.
/envoy editorhands the admin diamond blocks: place one to register a spawn location, break one to remove it. Nothing is ever hand-edited in a file. - Weighted rewards. Each reward carries a relative chance, one or more console commands, and
an optional broadcast. Add, rename or delete rewards freely in
config.yml. - Optional Supply Drop. A second, independent event: a block falls from the sky at a random point inside a ring, marked by a locator beam, and is protected from griefing until claimed.
- PlaceholderAPI countdowns for both events, and a public developer API for other plugins.
Optional integrations
- PlaceholderAPI: unlocks the
%snenvoys_*%placeholders. Without it, the placeholders simply do not resolve; everything else works normally. - WorldGuard: Supply Drop landing spots avoid regions when WorldGuard is installed. Without it, region avoidance is skipped entirely and drops can land anywhere in the ring.
Links
- Source and releases: part of the shared Sn-Releases repo